Showing posts with label portrait. Show all posts
Showing posts with label portrait. Show all posts
Wednesday, 30 January 2013
Steve Buscemi (Seymour) Portrait
Here are the finished images. The above is literally just a cropped version of the drawing and the bottom has a simple and nice pink background that I'm enjoying a little too much.
I'm really really pleased with the results. It's made me believe in myself that I can draw as well as I want to and that I can still create realistic portraits.
Steve Buscemi (Seymour) Portrait PS Experimentation Screenshots
After finishing my drawing and scanning it in I decided to edit it on PS. My grasp of digital art as an Illustrator is still ridiculously limited so I just experimented with dropping in different textures to use as a background. Although I liked the effect, I found them too fussy for this particular project but I intend to make use of textures more often in my work as I love them.
Labels:
2013,
Digital,
ghost world,
photoshop,
portrait,
steve buscemi,
textures,
wip
Steve Buscemi (Seymour) Portrait Progress Shot
After watching Ghost World for the first time a few weeks and developing an obsession with it (in particular with the character Seymour), I decided to draw a portrait of Steve Buscemi's character.
I tend to keep to a strictly stylised simplified style these days and I wanted to see if I am still capable of the realistic portraits I loved creating when younger. Above are photos I took at different points of progress and you can see how it has progressed from a crude pencil drawing to a more stylised and detailed fine liner one.
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